Sonic Design - Project 3

 Project 3

For project 3 we had the option to choose from either a video game clip or a silent movie clip and Foley the sounds for it. I chose video games because I play a variety of games so IM familiar with the sounds in game. The game I chose from the given options is a game called Chasm. I first went through the video and listed out the sounds needed for it. Once I listed the sounds I used a variety of items to record the audio on my phone.

  • Walking - Grass, Stone - Cigarette box against table for stone and metal, Paper crushed for grass.

  • Attack - attacking, hit, enemy attack (mushroom) - Bottle hit on table then EQ for attaxh and damage taken. Salt shaker for mushroom spore and then a long flexible stick for the attacking whip sound.

  • Jump landing - Hand light hit on table with a mat.

  • Break glass - Coin toss sound using 50c coin

  • Chest open - Front door lock open

  • Item picked up - hp up, xp gained - I hit a plate with a butter knife to get the ding sound

  • Swamp bubbling - Made pop sound with mouth mixed with the sound of hand rubbing against mousepad

  • Vine climbing - Lightly crush piece of plastic wrapping

  • fire - Gas stove and bubble wrap sound mixed.

Figure 1 - Adobe Audition timeline.


Figure 2 - Final Clip with audio.

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