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Showing posts from June, 2021

Animation Fundamentals - Project 2

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 Project 2 - Character Acting & Lip Sync For project to we had to select a voice clip from the ones provided and make a lip sync to it of our character. Figure 1 - Expression sheet Figure 2 - Character lipsync video Reflection I struggled with this project a little more than the first one. I was having trouble getting the tween to work. But the consultation and feedback from Miss Jen helped immensely I managed to figure out how the symbols work and I was done in no time. Syncing the lips tp the speech was also a bit difficult but after playing around with a little bit, I got the hang of it.

Motion Graphics & Compositing - Project 3

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 Project 3 - Channel Identity For this project we had to create a short trailer for the concept we did for project 2. I chose my band Zennia for channel bumper so I created an introductory video for all my band members. Figure 1 - Proposal Figure 2 - Animatics Figure 3 - Final output Reflection From this project I learnt a lot of project organization and workflow. I learned how to organize files in after effects and how to make the best of each app. Mr Fauzi taught me how to make the most of after effects by only doing the compositing in After effects and then working in premier for the audio and sycing.  I basically imported all the clips in after effects and then comp[lied then together in Premier. 

Motion Graphics & Compositing - Project 2

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  Project 2 - Channel Bumper Reflection This project required us to make a channel bumper for a product or a brand. So going into it I decided to make one for my band since its my own product giving me full flexibility and knowledge to work on it. My band Zennia being a metal band, I decided to make a intro clip for future vids, announcements etc. I made the bumper around our logo which was designed by Zakwaan Asim. I included elements from our logo like the color scheme and the logo shield. I also based the clip on our first single HEPARA which we produced for a competition. So the reason we went with fire is that I felt it captures the aggression in the metal genre so it felt fitting. But since our genre is new age metalcore/experimental I did not use real flames as real flames are mostly associated with the 80's thrash metal scene. This brings up the argument of why use flames at all if it is misleading in that direction. This is because HEPARA was made for a metal competit...