Animation Fundamentals - Project 1

 Project 1 - Walk Cycle

For project one we had to create a character and animate a walk cycle for the character. I created a robot character name AI80.
Figure 1 - Character sketch

Figure 2 - Character colored and digitized

I decided to go with a side view for the walk cycle as it was simpler and less time consuming.
Figure 3 - Side view all frames in Adobe Animate

Figure 4 - Walk cycle progression

After getting feedback I removed some frames as the cycle was too slow. I also adjusted the movement of the antenna

Figure 5 - Walk cycle progression after feedback

After further feedback the legs were adjusted to land on a ground plane.

Figure 6 - Final video

Reflection

Hand drawing was never my strong point. So while making the character I kept this in mind and designed the character to be as simple as possible to draw in most angles. I felt this would help me do the project and other projects and focus on getting the animations good instead of trying to draw the right proportions and struggling with it. My character is also a robot which will help a lot in the movement when animating for future projects cause it does not have to be as organic as a human character. As for this project it was fairly simple as there were many references of how the frames are on the internet. So I referred to one of those and move the symbols to get the animation.

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